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In an attempt to get players to show up and on time, people on the notify mailing list will get an email that contains three completely random questions sent the night before the next game. Players will rack their brain to come up with the answers, and of course, they can look up the answers. However, do not submit the answers to the host in any form before the game. Players submit their answers when prompted in the channel before the official start of the game. Players that submit the correct answers when requested at game time will get points. Correct answers to these questions appear in the newsletter after finishing a game and not in the channel. Players will only know how many points they got, if any.
Next, it's time to go over the most important rules:
Each game starts with the game clock set at 60 minutes that counts down during play, stopping frequently. Each round is one puzzle with a puzzle clock set at 10 minutes. Solving the puzzle ends the round. The puzzle clock indicates when a speed round occurs to solve the puzzle fast. Since the clock stops frequently, this increases play time to about three hours, assuming minimal or no technical difficulties. The objective is to go as fast as possible. The list below shows events of the game:
Some questions require more than one correct answer. The differences are additional time with players posting their answers on one line to get full points.
That is the basics of the game. The remaining sections cover the categories, levels, commands, two question types, the bonus round, and misbehavior for the game. For more details, including scoring, go to the full rules page. Just follow and read the prompts.
The game has the following categories. The letter(s) in parenthesis is/are the letter(s) to type when picking the category of the next question.
Note: Categories in italics mean they can appear in the actual question. No category appearing is Wild.
A level is the type of question, not its point value.
Bear in mind that levels three, five, six, seven, and eight are low, so the host may run out of questions to ask for those levels.
Use the following commands during the game. Brackets () means it is optional. Make sure to type commands in the channel and replace anything shown in brackets (<>) with the information requested. Items shown in parenthesis are the valid choices. Use these first three commands when prompted. When it's the wrong time for the command, the script ignores the command, but the host may say something.
Use the following commands at any time during the game. Players get results by notice, which means that only the player will see the information.
These questions are one part only. After showing the question, players make one guess per required correct answer. The player that is the closest gets the points. The host ignores going over.
Up to once per round, the player in control gets one guess to the question. If the player gets it right, the player earns points, and the game continues, including a letter guess. If not, it becomes a free for all like normal.
The highest scoring player gets two minutes to answer as many questions as possible.
The gist of misbehavior is not to swear or be rude. This goes for the host, who is human. Furthermore, do not harass and threaten any players. Penalties include banning, which prevents the player from speaking into the channel until removal of the ban, and ban/kick, which kicks the player out of the channel without a return. Avoiding bans causes an instant disqualification for the session, even if the host goofed.
Site © 2018-2020 by Jeremy Adderley. All graphics used are copyright respective owners and have given me permission to use them by giving credit.
Background picture from BoxedArt.
Line and banner graphics obtained from Celine's Original GIF's. (The link no longer works.)
Game format and questions written by me are copyright 2017-2020 by Jeremy Adderley. Feel free to use the game's format and questions as long as no money exchanges hands with credit. Questions written by others are properly credited in the answers. Please send an e-mail to request permission and/or make payment(s) for their use when it involves money.
So far, I wrote most of the questions, so I'm adding a disclaimer that I do not talk about the questions with anyone that I feel may end up playing the game, especially my wife. This is so they can play, and other players don't feel those people have an edge over them.
There are two mailing lists: newsletter and notify. They're considered separate just in case a person only wants one. The newsletter contains a summary of the game, including scores of everyone who played, corrections to scores, updates to the game, and even high score lists. The notify list announces the time for the next game; however, the most important aspect is asking three random questions the day before the game session. Answering these three questions before the game officially starts will earn points. The three random questions will only appear in the notify list.
There is a page on Facebook about the game, and I post when the next game will be and updates to the site/game.
E-mail addresses collected are only used to send the newsletter and inform when the next game occurs. They are not sold in any form. Any real names collected will not appear on this site, unless they contributed something that deserves credit. The idea is to use nicknames for purposes of high scores and other information shown on the stats page.